Archive for the 'Sound' Category

it all hinges on the sound


i had an experience recently that made me realise just how important sound is to a truly great production. now, as a sound producer, this is not some narcissistic babble. it is true that any great production is the sum of its parts and if there is something missing or doesn’t work, then the production as a whole falls on its face. now, onto my case in point.

hands up those who have seen Guy Ritchie’s latest, ‘Rocknrolla’? i have seen it twice, both times in cinemas, but both times were different. the first time i saw the film was at The Ritz, on ‘tight-arse Tuesday’ of course, and i was absolutely blown away! the scripting and the dialogue that Ritchie delivers is genius, a great balance between action and humour; the casting is spot on with Toby Kebbel stealing the show in the final scenes playing crack-head rock ‘n’ roller Johnny Quid. but the part what blew me away was the sound. the sound was huge heightening the suspense and drama and underpinning the comedic element of the film, whilst the accompanying soundtrack could not have been more on the money. the film surpassed my expectations of Ritchie, going further than both his classic London gangster films, ‘Lock Stock’ and ‘Snatch’.

However, and here is the point i wish to make the second viewing left me bitterly disappointed.

Let me set the scene for you: it was a quiet friday night, and as one does on a friday night, i was looking for some entertainment. a small gang of my buddies and i decided a night off the booze would be good for a change and so settled on the idea of heading to Govindas, a hare krishna joint on Darlinghurst Road that offers up a delicious deal of all-you-can-eat vegetarian wonders and a movie in a small and intimate cinema for only 25 bucks! so off to Govindas where we literally ate all we could, and headed up stairs to the cinema where, other than the usual arrangement of cramped cinema chairs, you are greeted with an assortment of bedding, couches and beanbags with which to make your viewing pleasure all that more, um, pleasurable. it is truly a fantastic set up, i was so comfortable i even whipped my shirt off.

but from the opening credits i realised something was wrong. the sound setup in the cinema was absolutely terrible! there was only a small pair of stereo speakers situated up the front next to the screen, and being in the backrow, we could barely make out the sound. the stereo system had zero dynamic range and seemingly were without any bass capabilities. it was like watching a bootleg copy of the film that had been caught on a mini-dv camera by some shaky-handed, bald, sweating Thai delinquent that had somehow been passed off as a genuine copy to the kind folk at Govindas. i couldn’t believe it! the sound was just awful and the full effects of the film were just not there. the sound was flat and the action seemed stale. the dialogue didn’t feel right as the intonation and inflection of the characters voices was missing, and as you can imagine the delivery of speech felt dead. the film as a whole suffered. it just was not the same, not even close to being the same experience as the first time i saw the film.it almost felt like a b-grade movie which it certainly ain’t.

after talking up the film as the best piece of cinematic entertainment i had witnessed in a long time, i was left red-faced as the full of effects of the film could not be impacted upon my peers. the poor sound let the film down massively! words do not begin to explain this, but what it made me realise is that any production is only as good as its poorest aspect, and the sound let the film down, making the whole thing seem utterly sub-standard.

so i guess where i’m going with this is that as media producers who are all multi-talented and with the abilities to work with an array of media platforms, we should be striving for excellence with everything we do. for if if we build super websites, beautifully constructed with interesting design contents, but settle for crappy content, or produce an awesome video but don’t think about the sound and use some contrite garage band loop, then we let the whole production down. for it is the productions where every aspect is tops that we sit back and say, that was awesome! if you think about how we view media we do often take productions to pieces, analysing each aspect and saying, well that part was good, but i didn’t like this; or that was good, but was let down by this, etc. but it is the productions where every facet works together to construct a perfect whole that are the ones we remember.

so let’s not become complacent, and strive for excellence in every aspect of our work! happy producing.

some ideas for sound production


hey again, here are some of my initiall responses to our ‘lounge’ theme.

my first idea was ‘live lounge’. the ‘live lounge’ can be a literal place or space where audio producers are invited to come and share their work, experiences and ideas with working with audio. the space will be videod and the video will be fed into the ‘live lounge’ website where it can be viewed in realtime or videos can be stored for later. The audience will be ‘linked’ to the ‘live lounge’ in realtime through a twitter feed that the artists who are being previewed in the lounge can access, so a potential audience can communicate directly with the artists, asking questions, offereing feedback and directly engaging with what is happening in the ‘lounge’. I am thinking that this website can be used as both an educational tool, for audio peoples to come and share their knowledge with an audience of amatuer audio producers, as well as a potential place for collaboration, but perhaps most importantly, as a potential place for entertainment, with live dj sets on a friday and saturday night for example, and interviews with audio artists.

My second idea for the ‘live lounge’ was to have an interactive website with a myriad of pre-recorded audio loops and sounds that can be mixed by users on the fly, producing a totally interactive radio program where users from all around the world can mix the soundtrack at any time. This mix will be broadcast live and mixed as it happens in realtime. however, i am unsure if this is even possible, so it needs further development.

So, these are my initial ideas, and as you can see there is great potential for collaboration with web, video, and other audio students, and after having great experiences working with you guys last year i am really keen for further collaboration this year, so if you like my ideas, or think they can be improved or would like to work with me, please let me know as i am keen for any feedback! thanks

Sneaky Sound System


So, I have a little confession to make. I snuck a look at the mdcm3002 (Advanced Media Production) site and saw the project brief.** This was about 4 or 5 days ago, and in that time I began to think about the project and what I could do with it.

This is the first part of some ideas I might explore this semester, concocted just before last weekend:

So,

    The Lounge.

Ever since the beginning of (or, in fact, a little bit before then) last semester, I’ve always wanted to do a sound installation. I think part of the inspiration stemmed from one of my Gen-Eds (GENR0003: Spirit, Myth and Sacredness in Architecture - a Gen-Ed I highly recommend to everyone, although, I must warn you, it’s a 2 hour weekly lecture).

Basically one of the things that stuck out to me was that “architecture belongs to space and embraces time; true appreciation of architecture is one in which the observer moves, and the architecture stay still.”

If we take the idea of a lounge, which usually stays in the same place, people/observers, and thus sound, moves through that space that contains the lounge. Sound waves must travel through a medium of some sort; otherwise, how would we feel/hear them?

If we utilise the physical presence of the lounge, some scenarios that could be explored include:

+ different types of lounges (ie. a lounge in a hospital vs. a school office or something, vs. a lounge in a nightclub…)

+ lounge on moving day, the lifespan of a lounge (including op-shops, parties and the dump, etc…)

===

The next blog post will include some half-past-midnight revelations from Sunday night/Monday morning.

** I did, in fact, put my hand up in response to whether anyone saw the 3002 site before the lecture, but then again, it was more of a tentative, half-raised one. Oops.